8/9/14 – 65th Session – Module HM11 – Voyage to Torgar (Act 2 – At the Pillars of Melkartes)
Game Dates: 1/21/901 – 1/25/901 N.Y.
Bergsveinn Farisson (Metellus) – domur: 26, hamingja: 3
Caelrath (Josh) – domur: – 76, hamingja: 3
Estrid (Tanya) – domur: 77, hamingja: 3
Kasimir (Chris) – domur: 32, hamingja: 3
Salome Arkonides (Jessie) – domur: 25, hamingja: 0
Hakon Finehair the Skald (NPC) – domur: 75
Odhinsdagur, the 21st of Morsugur, 901 N.Y.
On this morning, Estrid Freysteinn decided to have Kasimir von Schosse make a pair of red pants for her, so that, if the occasion arose, she might impersonate the Iratxoak of which she had heard such strange rumors, since the local Urrabites seem to have such fear of them. Kas was all too happy to make her some red pants . . . he himself was quite busy studying the Kitab Ul-Qisam, being fascinated with the Urrabites and their religion.
That morning, they came down for breakfast and found the inn full of sea captains who were stuck in Yazirat due to the terrible storm raging out over the straits. They did obtain directions to the local Qadi’s palace, but eventually decided not to go there, since they were not sure that they wouldn’t be mistreated as foreigners. They decided to follow the trail straight into the mountains and hunt the source of the storms on their own. Before leaving, they decided to outfit Karlsefni Thorsgodhi with some gear – they got him a horse, and outfitted him with some magical chainmail, a magical shield, and a magical warhammer.
The heroes set off into the wilderness and followed the rough trail across the farmlands and orchards of Yazirat, though the badlands in the foothills, and into the mountains. That night they established their new standard watch rotation:
- First Watch – Bergsveinn Farisson & Caelrath
- Second Watch – Kasimir von Schosse & Salome Arkonides
- Third Watch – Estrid Freysteinn & Hakon Finehair the Skald
That night and the next day passed without incident . . .
Freyjudagur, the 23rd of Morsugur, 901 N.Y.
On this day, the terrain started getting so rough that the heroes decided to tether their mounts and leave them behind, leaving Vaengur to watch over them.
They saw the first sign of life in several days – eagles circling high overhead. Later that day, they ran across a rough, weathered stone pillar carved with strange runes and the eye-like totem of the Ayn Hasud tribe. The area gave everyone a very uneasy feeling. Estrid used a prayer to give herself the power to see with an eagle eye, looking down from high above. She could see many of these pillars in the region. Bergsveinn Farisson determined that there was the residue of necromantic magic on these pillars, and Caelrath suspected they were some sort of evil effigies, powered by blood sacrifices.
Warily, the heroes continued their trek into the mountains . . .
Late that night, on the second watch, the heroes heard loud noises in the dark of night, and suspecting it was an approaching giant cyclops, woke up their companions. Finding themselves threatened by a great cyclops, Caelrath used a galdur spell to charm monster. He learned that its name was Luddur. However, Estrid Freysteinn apparently decided that charming the monster was insufficient, that the monster might shake loose from the spell over its mind, and so she used a druidic prayer of baleful polymorph to permanently transform the great cyclops into a sparrow . . . a very angry, evil sparrow. She is trying to convince it to help the heroes . . .
XP Earned: 38,400 (6400 each)
Total XP: 172,245 each
XP to level 12: 220,000