Heroes of Midhgardhur
Dread shapes arose
from the dim spaces
over sheer mountains
by the Shoreless Sea,
friends of darkness,
out of ancient void.
- J.R.R. Tolkien, Volsungakvidha En Nyja (Upphaf 5)
The world of the Jotnar (singular “Jotunn”), the Giants. The giants who dwell in this realm are gods on par with the Aesir and Vanir. These Jotnar are extremely destructive elemental forces, and tend to be utterly hostile to the world of men.
The realm of the Jotnar is thought to lie to the East of Midhgardhur. The roots of its mountains lie close to the Underworld of Helheimur, while its peaks and cliffs lie close enough to Asgardhur that the gods must remain vigilant against incursions.
Somewhere down where the roots of Yggdrasill meet the roots of Jotunheimur lies the Well of Mimir – Mimir was one of the Aesir, a god of memory and wisdom, held as a hostage among the Vanir during their ancient conflict with the Aesir. The Vanir beheaded Mimir and sent the head back to Odhinn, who brought it down to this secret well and set it here. Mimir continues to speak, providing wise counsel and advice to Odhinn despite his beheading. According to legend, Odhinn cast one of his eyes into the Well of Mimir in exchange for greater wisdom.
In game terms, Jotunheimur is an Outer Plane, though the path to it is said to wend through an Inner Plane, the Elemental Plane of Earth.
Jotunheimur has the following traits:
- Divinely Morphic: Jotnar can alter Jotunheimur at will.
- Strongly Chaos-Aligned and Strongly Evil-Aligned
- Enhanced Magic: Spells and spell-like abilities with the Chaos or Evil descriptors are enhanced.
- Impeded Magic: Spells and spell-like abilities with the Law or Good descriptors are impeded.
Petitioners: Jotunheimur is the afterlife for giant-kind and trolls, who become “hunted,” “larvae,” “shapeless,” or “damned” after their own natures. Rarely, humans or others who have thrown their lot in with the powers of Jotunheimur find themselves here in the afterlife as well. See this page for details.
Jotunheimur is home to Daemons, Demons, Devils, Proteans, Qlippoth, as well as Elementals and Genies of Earth